# Ambrose Shotgun

▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ \[HERC DATABASE ENTRY: AMBROSE SHOTGUN\] ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓

<table border="1" class="align-center" id="bkmrk-damage-attacks-per-s" style="border-collapse: collapse; width: 100%; height: 160.781px; border-width: 3px;"><colgroup><col style="width: 14.3369%;"></col><col style="width: 14.3369%;"></col><col style="width: 12.4253%;"></col><col style="width: 17.5627%;"></col><col style="width: 12.9032%;"></col><col style="width: 14.3369%;"></col><col style="width: 14.3369%;"></col></colgroup><tbody><tr style="height: 48.5938px;"><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Damage**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Attacks Per Second**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**DPS**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Range**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Accuracy**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Ammo Cost**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Knockback**</td></tr><tr style="height: 31.7969px;"><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">20 - 25</td><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">0.91</td><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">12 DPS</td><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">8</td><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">80%</td><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">27</td><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">30%</td></tr><tr style="height: 48.5938px;"><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Reload Speed**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Fire Mode**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Magazine Size**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Minimum effective range**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Noise**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Move Speed Penalty**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Other Effects**</td></tr><tr style="height: 31.7969px;"><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">4 seconds</td><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">Pump-Action</td><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">8</td><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">10</td><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">16</td><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">  
</td><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">  
</td></tr></tbody></table>

##### <span style="text-decoration: underline;">**How to Obtain:**</span>

- It can be scavenged during Level 6+ missions.

##### <span style="text-decoration: underline;">**Crafting:**</span>

- The weapon can be upgraded up to Level 12.
- Level 9 Maintained Smoothbore variants can be crafted using an Ambrose Shotgun and 4 Machined Parts at a Level 4+ Weapons Bench for 5<span class="mw-default-size">[![image.png](https://wiki.deadzonegame.net/uploads/images/gallery/2026-01/cyZGFHJ8kv0Y6yYu-image.png)](https://wiki.deadzonegame.net/books/premium-resource/page/fuel "Fuel")</span> *(after scavenging the required [schematic](https://wiki.deadzonegame.net/books/schematics "Schematics")).*
- Level 12 Quiet Quick Load variants can be crafted using an Ambrose Shotgun and 18 Machined Parts at a Level 4+ Weapons Bench for 15<span class="mw-default-size">[![image.png](https://wiki.deadzonegame.net/uploads/images/gallery/2026-01/cyZGFHJ8kv0Y6yYu-image.png)](https://wiki.deadzonegame.net/books/premium-resource/page/fuel "Fuel")</span> *(after scavenging the required [schematic](https://wiki.deadzonegame.net/books/schematics "Schematics")) (also requires a Level 12+ [Engineer](https://wiki.deadzonegame.net/books/survivor-classes/page/engineer)).*

##### <span style="text-decoration: underline;">**Recycling Products:**</span> 


- [Barrel](https://wiki.deadzonegame.net/books/standard-components/page/barrel "Barrel") x 1
- [Fore-end](https://wiki.deadzonegame.net/books/standard-components/page/fore-end "Fore-end") x 1
- [Stock](https://wiki.deadzonegame.net/books/standard-components/page/stock "Stock") x1
- [Machined Parts](https://wiki.deadzonegame.net/books/standard-components/page/machined-parts) x Variable *(dependent on the item's Level and attachments/conditions)*

##### <span style="text-decoration: underline;">**Overview:**</span>

<p class="callout success"><span style="text-decoration: underline;">**PROS:**</span>  
- High Damage  
- High Knockback  
- Accurate  
- Large Magazine *(vs other Shotguns)*  
</p>

<p class="callout danger"><span style="text-decoration: underline;">**CONS:**</span>  
- Short Effective Range  
- Low RoF  
- Reloads Slowly  
</p>

<p class="callout warning"><span style="text-decoration: underline;">**TACTICS:**</span>  
This weapon delivers a powerful punch with quite a bit of accuracy, enabling it to easily kill zombies with one shot. However, its short effective range, relatively slow attack/reload speed and limited magazine means it is best used as part of a team, supporting and being supported by other survivors.  
***<span class="mw-headline"><span style="text-decoration: underline;">Recommended gear:</span>  
</span>***<span class="mw-headline">- </span>Ammunition Mod increases the damage.  
- Extended Mags allow it to lay down more fire before having to reload, with some variants decreasing reload time as well.  
- Ammunition Pouches/Bandoliers decrease the reloading time.  
- Glasses increase the short effective range, with some variants increasing accuracy as well.</p>

<p class="callout info"><span style="text-decoration: underline;">**BACKGROUND:** </span>A brand of pump-action shotguns popular in North America; a time-tested design ideal for home-defense, hunting, a fun time at the range, or any other application where deadly doses of heavy lead is needed.  
Used by law enforcement and available for civilian purchase.</p>

##### <span style="text-decoration: underline;">**Variations:** </span>


This weapon has no modular variations.

<span style="text-decoration: underline;">  
</span>