# DRS-12

▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ \[HERC DATABASE ENTRY: DRS-12\] ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓

<table border="1" class="align-center" id="bkmrk-damage-attacks-per-s" style="border-collapse: collapse; width: 100%; height: 159.781px; border-width: 3px;"><colgroup><col style="width: 14.3369%;"></col><col style="width: 14.3369%;"></col><col style="width: 12.4253%;"></col><col style="width: 17.5627%;"></col><col style="width: 12.9032%;"></col><col style="width: 14.3369%;"></col><col style="width: 14.3369%;"></col></colgroup><tbody><tr style="height: 48.5938px;"><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Damage**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Attacks Per Second**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**DPS**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Range**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Accuracy**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Ammo Cost**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Knockback**</td></tr><tr style="height: 31.7969px;"><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">40 - 47</td><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">3.81</td><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">52.2 DPS</td><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">9</td><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">60%</td><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">52</td><td class="align-center" style="height: 31.7969px; border-width: 3px; vertical-align: middle;">40%</td></tr><tr style="height: 48.5938px;"><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Reload Speed**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Fire Mode**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Magazine Size**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Minimum effective range**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Noise**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Move Speed Penalty**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Other Effects**</td></tr><tr style="height: 30.7969px;"><td class="align-center" style="height: 30.7969px; border-width: 3px; vertical-align: middle;">2.85 seconds</td><td class="align-center" style="height: 30.7969px; border-width: 3px; vertical-align: middle;">Automatic</td><td class="align-center" style="height: 30.7969px; border-width: 3px; vertical-align: middle;">12</td><td class="align-center" style="height: 30.7969px; border-width: 3px; vertical-align: middle;">  
</td><td class="align-center" style="height: 30.7969px; border-width: 3px; vertical-align: middle;">14</td><td class="align-center" style="height: 30.7969px; border-width: 3px; vertical-align: middle;">  
</td><td class="align-center" style="height: 30.7969px; border-width: 3px; vertical-align: middle;">  
</td></tr></tbody></table>

##### <span style="text-decoration: underline;">**How to Obtain:**</span>

- It can be scavenged during Level 23+ missions.

##### <span style="text-decoration: underline;">**Crafting:**</span>

- The weapon can be upgraded up to level 28.
- Level 23 Quiet Quick Load variants can be crafted using a DRS-12, 32 [Machined Parts](https://wiki.deadzonegame.net/books/standard-components/page/machined-parts), and 2 Trigger Systems at a Level 10+ [Weapons Bench](https://wiki.deadzonegame.net/books/general/page/weapons-bench) for 28<span class="mw-default-size">[![image.png](https://wiki.deadzonegame.net/uploads/images/gallery/2026-01/cyZGFHJ8kv0Y6yYu-image.png)](https://wiki.deadzonegame.net/books/premium-resource/page/fuel "Fuel") </span>*(after scavenging the required [schematic](https://wiki.deadzonegame.net/books/schematics)) (also requires a Level 23+ [Engineer](https://wiki.deadzonegame.net/books/survivor-classes/page/engineer) and [Scavenger](https://wiki.deadzonegame.net/books/survivor-classes/page/scavenger "Scavenger")).*
- Level 23 Quiet Quick Action variants can be crafted using a DRS-12, 60 Machined Parts, and 2 Trigger Systems at a Level 10+ Weapons Bench for 40<span class="mw-default-size">[![image.png](https://wiki.deadzonegame.net/uploads/images/gallery/2026-01/cyZGFHJ8kv0Y6yYu-image.png)](https://wiki.deadzonegame.net/books/premium-resource/page/fuel "Fuel")</span> *(after scavenging the required schematic) (also requires a Level 23+ Engineer and Scavenger).*

##### <span style="text-decoration: underline;">**Recycling products:**</span>

- [Barrel](https://wiki.deadzonegame.net/books/standard-components/page/barrel "Barrel") x1
- [Trigger System](https://wiki.deadzonegame.net/books/standard-components/page/trigger-system) x1
- [Machined Parts](https://wiki.deadzonegame.net/books/standard-components/page/machined-parts) x Variable *(dependent on the item's Level and attachments/conditions)*

##### <span style="text-decoration: underline;">**Overview:**</span>

<p class="callout success"><span style="text-decoration: underline;">**PROS:**</span>  
- High Damage  
- High Knockback  
- Reloads Quickly *(versus other Shotguns)*  
- Large Magazine *(versus other Shotguns)*  
- Fully Automatic</p>

<p class="callout danger"><span style="text-decoration: underline;">**CONS:**</span>  
- Attacks Slowly *(versus other Automatics)*  
- Short Effective Range  
- Inaccurate *(versus other Shotguns)*</p>

<p class="callout warning"><span style="text-decoration: underline;">**TACTICS:**</span>  
<span class="mw-headline">This gun easily shreds the undead with its fully automatic fire, high damage output and a quickly reloaded magazine. It does, however, have poor accuracy compared to other shotguns, and has a short effective range like all other shotguns. Giving it to a survivor with a high Ranged Combat skill is recommended.</span>***<span class="mw-headline"><span style="text-decoration: underline;">  
Recommended gear:  
</span></span>***- Glasses improve its short effective range, allowing the wielder to engage targets from a safer distance. Some variants will also boost its accuracy.  
- Weapon Cleaning Kits compensate for its low accuracy, making it viable to give it to a survivor with a low Ranged Combat skill.  
- Extended Mags increase the size of its magazine, reducing the amount of time the wielder is left vulnerable.</p>

<p class="callout info"><span style="text-decoration: underline;">**BACKGROUND:** </span>Born in South Africa during the '80s, this cylinder-fed 12-gauge shotgun was designed for riot control and urban combat. The initial iterations had flawed reload and fire selection systems, but these have since been corrected to result in a most deadly close-quarter weapon.  
A rare firearm, it can be found in the hands of some [military](https://thelaststand.fandom.com/wiki/Military_(organization) "Military (organization)") units and gun collectors.</p>

##### <span style="text-decoration: underline;">**Variations:** </span>

The DRS-12 has no modular variations.


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