# P-90

# P-90

[![P90 coll.jpg](https://wiki.deadzonegame.net/uploads/images/gallery/2026-01/IgkKxBguR0PDge5j-p90-coll.jpg)](https://wiki.deadzonegame.net/uploads/images/gallery/2026-01/IgkKxBguR0PDge5j-p90-coll.jpg)▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ \[HERC DATASET ENTRY: P-90\] ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓

<table border="1" id="bkmrk-damage-attacks-per-s" style="border-collapse: collapse; width: 100%; border-width: 3px;"><colgroup><col style="width: 15.8884%;"></col><col style="width: 10.157%;"></col><col style="width: 9.91637%;"></col><col style="width: 11.828%;"></col><col style="width: 9.67742%;"></col><col style="width: 9.19952%;"></col><col style="width: 13.0227%;"></col><col style="width: 11.2306%;"></col><col style="width: 9.08005%;"></col></colgroup><thead><tr><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Damage**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Attacks Per Second**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Fire Mode**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Knockback**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Accuracy**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Range**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Reload Speed**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Magazine Size**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Noise**</td></tr></thead><tbody><tr><td class="align-center" style="vertical-align: middle; border-width: 3px;">28 - 32 (90 DPS)</td><td class="align-center" style="vertical-align: middle; border-width: 3px;">10.21</td><td class="align-center" style="vertical-align: middle; border-width: 3px;">Automatic</td><td class="align-center" style="vertical-align: middle; border-width: 3px;">5%</td><td class="align-center" style="vertical-align: middle; border-width: 3px;">51%</td><td class="align-center" style="vertical-align: middle; border-width: 3px;">10</td><td class="align-center" style="vertical-align: middle; border-width: 3px;">3.5 seconds</td><td class="align-center" style="vertical-align: middle; border-width: 3px;">50</td><td class="align-center" style="vertical-align: middle; border-width: 3px;">10</td></tr></tbody></table>

##### <span style="text-decoration: underline;">**How to Obtain:**</span>

- It can be scavenged during Level 33+ missions.

##### <span style="text-decoration: underline;">**Crafting:**</span>

- The weapon can be upgraded up to level 38.
- Level 36 Recoilless variants can be crafted using a P-90 and 16 Machined Parts at a Level 11+ Weapons Bench for 22![image.png](https://wiki.deadzonegame.net/uploads/images/gallery/2026-01/scaled-1680-/cyZGFHJ8kv0Y6yYu-image.png)
- Level 36 Compensated Recoilless variants can be crafted using a P-90 and 48 Machined Parts at a Level 11+ Weapons Bench for 45![image.png](https://wiki.deadzonegame.net/uploads/images/gallery/2026-01/scaled-1680-/cyZGFHJ8kv0Y6yYu-image.png) *(after scavenging the required schematic) (also requires a Level 36+ Engineer)*
- Level 36 Sighted Recoilless variants can be crafted using a P-90 and 96 Machined Parts at a Level 11+ Weapons Bench for 63![image.png](https://wiki.deadzonegame.net/uploads/images/gallery/2026-01/scaled-1680-/cyZGFHJ8kv0Y6yYu-image.png) *(after scavenging the required schematic)* *(also requires a Level 36+ Engineer)*

##### <span style="text-decoration: underline;">**Recycling products:**</span>

- Return Spring x 1
- Trigger System x 1
- Machined Parts x Variable *(dependent on the item's Level and attachments/conditions)*

##### <span style="text-decoration: underline;">**Overview:**</span>

<p class="callout success"><span style="text-decoration: underline;">**PROS:**</span>  
- High Damage *(vs. other SMGs) - High RoF<sup class="reference" id="bkmrk--1"></sup>  
- Large Magazine*</p>

<p class="callout danger"><span style="text-decoration: underline;">**CONS:**</span>  
- Reloads Slowly *(slowest of all SMGs)*  
- Inaccurate  
- Short Effective Range  
- High Ammo Cost  
- Low Knockback *(vs. other SMGs)*</p>

<p class="callout warning"><span style="text-decoration: underline;">**TACTICS:**</span>  
With a 50-round magazine, decent damage per shot and an incredibly devastating rate of fire, this weapon will easily shred anything within its admittedly short range, especially in the hands of a skilled survivor. It also takes longer to reload than most SMGs, so keep an eye on its ammo levels and top it up manually when the coast is clear. ***<span class="mw-headline"><span style="text-decoration: underline;">Recommended gear:</span>  
</span>***<span class="mw-headline">- </span>Ammunition Pouches/Bandoliers increase reload speed, allowing survivors to get back into the action quicker.  
- Ammunition Mods increases its low damage, making it more efficient.  
- Glasses increases its low effective range, with some variants increasing accuracy as well.</p>

<p class="callout info"><span style="text-decoration: underline;">**BACKGROUND:**</span>  
A fully-ambidextrous Belgian PDW <sup class="reference" id="bkmrk--2"></sup>with integrated sights, its incredibly compact design is thanks to its unique horizontally mounted feeding system, paired with a high capacity top-mounted magazine containing high-velocity rounds capable of penetrating light body armor.  
Equipped by some SWAT teams and federal agencies, including the Secret Service.</p>

##### <span style="text-decoration: underline;">**VARIATIONS:** </span>

<table border="1" id="bkmrk-suppressed-sighted-s" style="border-collapse: collapse; width: 97.5%; height: 310.39px;"><colgroup><col style="width: 33.3741%;"></col><col style="width: 33.3741%;"></col><col style="width: 33.3741%;"></col></colgroup><thead><tr style="height: 30.5px;"><td class="align-center" style="height: 30.5px; vertical-align: middle;">**SUPPRESSED**</td><td class="align-center" style="height: 30.5px; vertical-align: middle;">**SCOPED**</td><td class="align-center" style="height: 30.5px; vertical-align: middle;"> **SUPPRESSED + SCOPED**</td></tr></thead><tbody><tr style="height: 149.312px;"><td class="align-center" style="height: 149.312px; vertical-align: middle;">![P90 SUPP.png](https://wiki.deadzonegame.net/uploads/images/gallery/2026-01/J8yCcPSXGnlIz3wt-p90-supp.png)

</td><td class="align-center" style="height: 149.312px; vertical-align: middle;">![P90 MIRA.jpg](https://wiki.deadzonegame.net/uploads/images/gallery/2026-01/UvntU6RAU30zvcN6-p90-mira.jpg)  
</td><td class="align-center" style="height: 149.312px; vertical-align: middle;">![p90 .jpg](https://wiki.deadzonegame.net/uploads/images/gallery/2026-01/5ImdI5g3QAQizql2-p90.jpg)  
</td></tr><tr style="height: 130.578px;"><td style="height: 130.578px;"><span style="text-decoration: underline;">**Obtain:**</span> scavenged  
<span style="text-decoration: underline;">**Guaranteed stat:**</span>

-80% Noise

-10% Damage  
-20% Enemy suppression

</td><td style="height: 130.578px;"><span style="text-decoration: underline;">**Obtain:**</span> scavenged or crafting (+ Recoilless)

<span style="text-decoration: underline;">**Guaranteed stat:**</span>

+15% Range

+3% Accuracy

</td><td style="height: 130.578px;"><span style="text-decoration: underline;">**Obtain:**</span> scavenged

<span style="text-decoration: underline;">**Guaranteed stat:** </span>

-80% Noise

-10% Damage  
-20% Enemy suppression

+15% Range

+3% Accuracy

</td></tr></tbody></table>