# PP-19M

[![pp.jpg](https://wiki.deadzonegame.net/uploads/images/gallery/2026-01/EckgTCj0KwhFfhS7-pp.jpg)](https://wiki.deadzonegame.net/uploads/images/gallery/2026-01/EckgTCj0KwhFfhS7-pp.jpg)▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ \[HERC DATABASE ENTRY: PP-19M\] ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓

<table border="1" id="bkmrk-damage-attacks-per-s" style="border-collapse: collapse; width: 100%; border-width: 3px;"><colgroup><col style="width: 15.53%;"></col><col style="width: 10.5154%;"></col><col style="width: 9.91637%;"></col><col style="width: 11.828%;"></col><col style="width: 9.67742%;"></col><col style="width: 9.19952%;"></col><col style="width: 13.0227%;"></col><col style="width: 11.2306%;"></col><col style="width: 9.08005%;"></col></colgroup><thead><tr><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Damage**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Attacks Per Second**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Fire Mode**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Knockback**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Accuracy**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Range**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Reload Speed**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Magazine Size**</td><td class="align-center" style="height: 48.5938px; border-width: 3px; vertical-align: middle;">**Noise**</td></tr></thead><tbody><tr><td class="align-center" style="vertical-align: middle; border-width: 3px;">28 - 33 (87.7 DPS)</td><td class="align-center" style="vertical-align: middle; border-width: 3px;">8.55</td><td class="align-center" style="vertical-align: middle; border-width: 3px;">Automatic</td><td class="align-center" style="vertical-align: middle; border-width: 3px;">5%</td><td class="align-center" style="vertical-align: middle; border-width: 3px;">42.5%</td><td class="align-center" style="vertical-align: middle; border-width: 3px;">10</td><td class="align-center" style="vertical-align: middle; border-width: 3px;">3.5 seconds</td><td class="align-center" style="vertical-align: middle; border-width: 3px;">64</td><td class="align-center" style="vertical-align: middle; border-width: 3px;">10</td></tr></tbody></table>

##### <span style="text-decoration: underline;">**How to Obtain:**</span>

- It can be scavenged during Level 29+ missions.

##### <span style="text-decoration: underline;">**Crafting:**</span>

- The weapon can be upgraded up to level 34.
- Level 30 Stabilized Quick Action variants can be crafted using a PP-19M and 40 [Machined Parts](https://wiki.deadzonegame.net/books/standard-components/page/machined-parts "Machined Parts") at a Level 10+ [Weapons Bench](https://wiki.deadzonegame.net/books/general/page/weapons-bench "Weapons Bench") for 37 <span class="mw-default-size">![image.png](https://wiki.deadzonegame.net/uploads/images/gallery/2026-01/cyZGFHJ8kv0Y6yYu-image.png) </span>*(also requires a Level 30+ [Engineer](https://wiki.deadzonegame.net/books/survivor-classes/page/engineer "Engineer"))*
- Level 32 High Capacity Modified variants can be crafted using a PP-19M and 86 Machined Parts at a Level 11+ Weapons Bench for 56 <span class="mw-default-size">![image.png](https://wiki.deadzonegame.net/uploads/images/gallery/2026-01/cyZGFHJ8kv0Y6yYu-image.png) *(a*</span>*lso requires a Level 32+ Engineer)*

##### <span style="text-decoration: underline;">**Recycling products:**</span>

- [Return Spring](https://wiki.deadzonegame.net/books/standard-components/page/return-spring "Return Spring") x 1
- [Trigger System](https://wiki.deadzonegame.net/books/standard-components/page/trigger-system "Trigger System") x 1
- Machined Parts x Variable *(dependent on the item's Level and attachments/conditions)*

##### <span style="text-decoration: underline;">**Overview:**</span>

<p class="callout success"><span style="text-decoration: underline;">**PROS:**</span>  
- High Damage *(vs. other SMGs)* - Good RoF *-* Large Magazine</p>

<p class="callout danger"><span style="text-decoration: underline;">**CONS:**</span>  
- Inaccurate  
- Short Effective Range  
- Reloads Slowly *(slowest of all SMGs)  
-* High Ammo Cost  
</p>

<p class="callout warning"><span style="text-decoration: underline;">**TACTICS:**</span>  
With its massive magazine and longer reload time, doctrine would lend better for use of the weapon has a short range LMG rather than an SMG. Its large magazine allows a longer duration of continuous fire than any other submachine gun. To ensure the safety of the wielder, it is recommended to reload manually whenever an opportunity arises in order to allow the weapon to offer supportive fire as long as possible. The short range makes this role difficult to fulfill this role in larger maps. Consequently, more enclosed spaces where range matters less is where the weapon can be put to its greatest effect. ***<span class="mw-headline"><span style="text-decoration: underline;">Recommended gear:</span>  
</span>***<span class="mw-headline">- </span>Ammunition Pouches/Bandoliers expedite the reloading process, decreasing the amount of time operators are vulnerable.  
- Ammunition Mods improve the weapon's kinetic impact, allowing for more effect per magazine.  
- Weapon Cleaning Kits to improve its low accuracy and decrease wasted ordnance.  
- Glasses increases its low engagement range, with some variants increasing the operator's ability to acquire and strike targets.</p>

<p class="callout info"><span style="text-decoration: underline;">**BACKGROUND:**</span>  
The PP-19M is a Russian submachine gun based off the AK platform, renowned for its large 64-round helical magazine, compact design and relatively low recoil. It can chamber both standard 9mm Parabellum and specially-designed armor-piercing rounds.  
Used by certain Russian counter-terror and law enforcement agencies. Some examples were imported illegally by Union City mobsters.  
</p>

##### <span style="text-decoration: underline;">**Variations:** </span>

<table border="1" id="bkmrk-suppressed-sighted-s" style="border-collapse: collapse; width: 97.5%; height: 313.406px;"><colgroup><col style="width: 33.3741%;"></col><col style="width: 33.3741%;"></col><col style="width: 33.3741%;"></col></colgroup><thead><tr style="height: 30.5px;"><td class="align-center" style="height: 30.5px; vertical-align: middle;">**SUPPRESSED**</td><td class="align-center" style="height: 30.5px; vertical-align: middle;">**SCOPED**</td><td class="align-center" style="height: 30.5px; vertical-align: middle;">**SUPPRESSED + SCOPED**</td></tr></thead><tbody><tr style="height: 152.328px;"><td class="align-center" style="height: 152.328px; vertical-align: middle;">![pp S.png](https://wiki.deadzonegame.net/uploads/images/gallery/2026-01/kYiiPx0GrT1mh4TT-pp-s.png)

</td><td class="align-center" style="height: 152.328px; vertical-align: middle;">![pp Scop.png](https://wiki.deadzonegame.net/uploads/images/gallery/2026-01/B0oa8zdxiebSycVA-pp-scop.png)  
</td><td class="align-center" style="height: 152.328px; vertical-align: middle;">![pp19 all.jpg](https://wiki.deadzonegame.net/uploads/images/gallery/2026-01/Z7c2Gb8yFjLvFsqS-pp19-all.jpg)  
</td></tr><tr style="height: 130.578px;"><td style="height: 130.578px;"><span style="text-decoration: underline;">**Obtained By:**</span> Looting  
<span style="text-decoration: underline;">**Guaranteed stat:**</span>

-80% Noise

-10% Damage  
-20% Enemy suppression

</td><td style="height: 130.578px;"><span style="text-decoration: underline;">**Obtained By:**</span> Looting

<span style="text-decoration: underline;">**Guaranteed stat:**</span>

+15% Range

+3% Accuracy

</td><td style="height: 130.578px;"><span style="text-decoration: underline;">**Obtained By:**</span> Looting

<span style="text-decoration: underline;">**Guaranteed stat:** </span>

-80% Noise

-10% Damage  
-20% Enemy suppression

+15% Range

+3% Accuracy

</td></tr></tbody></table>