SV-SMG MK II [★↑]
▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ [HERC DATASET ENTRY: SV-SMG MK II] ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
| Damage | Attacks Per Second | Fire Mode | Knockback | Accuracy | Range | Reload Speed | Magazine Size | Noise |
| 15 - 18 (75.7 DPS) | 11.39 | Automatic | 6% | 51.75% | 8 | 1.25 seconds | 54 | 11 |
How to Obtain:
- Level 15 variants can be crafted using a SV-SMG, 50 Machined Parts, 1 Pipe, 2 Lenses and 10 Rivets at a Level 6+ Weapons Bench for 50
(also requires a Level 15+ Engineer)
Crafting:
- Nothing
Recycling products:
- Trigger System x 1
- Return Spring x 1
Overview:
PROS:
- Good Damage
- Reloads Quickly (fastest of all weapons)
- Fully-Automatic
- High RoF
- Accurate (vs. other SMGs)
- Large Magazine
CONS:
- Short Effective Range (vs. other SMGs)
- High Ammo Cost
- Only available through crafting
BACKGROUND:
The military have made their own modifications upon the cutting-edge SV-SMG; with the most noticeable being a scope and an enlarged magazine. Survivors who manage to get their hands on this compact yet deadly weapon can expect to have a very easy time clearing out enemies in close quarters.
May be found in the hands of close-combat shock troops.
Variations:
The SV-SMG MK II has no modular variations.