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Alliance Wars

Alliance Menu

The Alliances Wars are weekly activities where players of alliances compete against each other to earn points for rewards and glory. Each week is called a round, and starts every Monday at 21:00 UTC (4PM EST). For the next six days, non-enlisting players can ...

Alliance Tasks

Alliance Menu

The Alliances Tasks are a weekly series of that rotating activities where players of alliances can work together to earn tokens. Each week brings with it a round, and starts every Monday at 21:00 UTC (4PM EST). For the next six days, non-enlisting players can...

Alliance Boosts

Alliance Menu

Alliance boosts are a set of purchasable bonuses that appear every war round. Once the boost is purchased, it gives a bonus to all non-enlisting members of the alliance for the rest of the war round. The price of the boosts is a function of how many players a...

Events

Events in the Dead Zone Revive are game-wide activities that run for a limited time to celebrate the ongoings of the community and the world. A good year has four major events, roughly corresponding for each season of the year, with some minor events featuring...

Halloween

Halloween in an event in the Dead Zone Revive. It runs for a month starting in early October to early November. Halloween is the event with the most incarnations, as it was celebrated from the game's first year.

Z-Mas

The event covering the end of the year is known in the Dead Zone Revive as Z-Mas, recognizing that even an infected apocalypse won't stop the holiday cheer. This event usually lasts from December into January, and traditionally comes with a quartet of lootabl...

Independence Day

Independence Day is an event in the Dead Zone Revive that occurs in the month of July, coinciding with the Declaration of Independence of the United States from Great Britain. These events typically feature loud and bombastic articles, both in terms of weapon...

Anniversary

On February 21, the Dead Zone celebrates its Anniversary. This event rewards survivors with conical hats and cake cosmetics for their continued endurance against all odds.

Bounty Office

The Bounty Office is a feature in the Dead Zone Revive. Here, players receive opportunities to earn rewards by hunting specific targets. Said targets are divided into two sections: Survivor and Infected.

Survivor Bounties

Survivor Bounties are a feature of the Bounty Office where players can hunt the notorious raiders that have bounties placed on them. After being raided, a player can use their fuel to place a bounty on the raider to incentivize other players to take revenge. ...

Infected Bounties

Infected Bounties are a feature of the Bounty Office where players can receive rewards for killing the required amount of zombies in three districts of the map. When it is activated, the Bounty Offices chooses three random districts within 10 levels of the le...

Cosmetics

Cosmetics are items that mainly exist to allow the player to customize their survivors' appearances, beyond just their class and equipment. They exist in broad two types, and survivors can equip up to two of each.

Clothing

Clothing is a type of cosmetic that is subdivided into two sections of its own; Top and Pants. Tops are mainly shirts, jackets, and vests - anything that covers the torso. Unsurprisingly, Pants are items like jeans and skirts, items for the survivor's legs. E...

Accessories

Accessories are a type of item that survivors can equip to alter their appearance, mainly in the form of headwear. Their effect is partially cosmetic and partially functional, as most accessories also apply small to noticeable stat boosts. Survivors can equip...

Standard Zombies

These are the common zombies that can appear while foraging in the dead zone. They can appear as task or bounty targets.

Event Zombies

During events, special types of zombies may start appearing in the dead zone for the duration of the event. Sometimes their presence is merely for for decoration, but some types of event zombies have increased stats or special mechanics.

Elite Infected

Elite Infected are a special type of zombie that starts appearing at level 15. These elite zombies announce their presence by causing a bloody border to briefly appear around the screen accompanied by a unique sound cue. As opposed to normal zombies, they are...

Communication System

After building the required structures, players can connect to the Communication System (comms for short) to chat with other players in real-time. The communication system is required to trade, join an alliance, and send private messages.

Store

The Store is where the player can use their fuel to purchase various in-game items, such as resources, clothing, or protection.