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Bow

▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ [HERC DATASET ENTRY: BOW] ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓

Damage Attacks Per Second DPS Range Accuracy Ammo Cost Knockback

65 - 75

4 ???

16

?% 5 5%
Reload Speed Fire Mode Magazine Size Minimum effective range Noise Move Speed Penalty Other Effects
1.25 seconds Single-Shot 1
1

How to Obtain:

Crafting:
  •  
Recycling products:
  • Bolt Assembly x 1
  • Pipe x 1
  • Heavy Fabric x Variable (dependent on the item's Level and attachments/conditions)
  • Machined Parts x Variable (dependent on the item's Level and attachments/conditions)
  • Treated Wood x Variable (dependent on the item's Level and attachments/conditions)
Overview:

PROS:
- Very Low Ammo Cost (lowest of all bows)
- High Damage
- Good Effective Range
- Accurate
- Reloads Quickly
- Very Quiet

CONS:
- Single-shot
- Low Knockback

TACTICS:
The low-level version of the compound bow, it shares many of the same traits as its other sibling, with a respectable range, high damage per shot, and incredible quietness. It also has an extremely low ammo cost, making it great for compounds that are running low on ammunition. However, its single-shot nature necessitates a reload after every shot, greatly reducing its effectiveness. Support from other survivors is a necessity to avoid being swarmed.
Recommended gear:
- Glasses to beef up its already high effective range.
- Vests to increase the wearer's health, with some variants increasing reload speed.

BACKGROUND:
The self-bow has been used by humans since before recorded history for hunting and later for warfare. While it has mostly been superseded by firearms in most purposes and the modern compound bow is more powerful, it is still a serviceable weapon in the hands of those who are skilled or lack other weapons.
Found in select sporting goods stores or the households of archery practitioners.

Variations:
SUPPRESSED SCOPED SUPPRESSED + SCOPED



 



Obtained By: Looting or Crafting (with Recoilless)
Guaranteed stat:

-80% Noise

-10% Damage
-20% Enemy suppression

Obtained By: Looting

Guaranteed stat:

+15% Range

+3% Accuracy

Obtained By: Looting

Guaranteed stat:

-80% Noise

-10% Damage
-20% Enemy suppression

+15% Range

+3% Accuracy