Crossbow
▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ [HERC DATASET ENTRY: CROSSBOW] ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
| Damage | Attacks Per Second | DPS | Range | Accuracy | Ammo Cost | Knockback |
| ? - ? | 4 | ? DPS | 15 | 70% | 21 | 10% |
| Reload Speed | Fire Mode | Magazine Size | Minimum effective range | Noise | Move Speed Penalty | Other Effects |
| 2 seconds | Single Shot |
1 |
1 |
How to Obtain:
Crafting:
Recycling products:
- Bolt Assembly x 1
- Pipe x 1
- Heavy Fabric x Variable (dependent on the item's Level and attachments/conditions)
- Machined Parts x Variable (dependent on the item's Level and attachments/conditions)
- Treated Wood x Variable (dependent on the item's Level and attachments/conditions)
Overview:
PROS:
- High Damage
- Low Ammo Cost
- Very Quiet
- Good Effective Range
- Accurate
CONS:
- Single-Shot
- Slow Reload Time (slowest of all bows)
TACTICS:
A silent and deadly weapon for it's level, it is useful for taking out lone zombies while scavenging. However, it's slow reload, and one shot at a time capacity can become a liability in crowds. Thus, it's best to make sure to pair the crossbow user, who is most likely a Scavenger, with those who can reload much more quickly, as they can provide cover or act as a distraction for the crossbow user to do their task.
Recommended gear:
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BACKGROUND:
This ancient Chinese invention served as the cheaper, simpler alternative to the bow and arrow, which required a life time of training and expertise in order to use properly. With the arrival of gunpowder-based firearms, crossbows were reduced to becoming a mere recreational pastime for archery enthusiasts, but has seen a resurgence during the zombie apocalypse for its silent, deadly properties.
Available in hunting and select sporting goods stores.
Variations:
| SUPPRESSED | SCOPED | SUPPRESSED + SCOPED |
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Obtained By: Looting or Crafting (with Recoilless) -80% Noise -10% Damage |
Obtained By: Looting Guaranteed stat: +15% Range +3% Accuracy |
Obtained By: Looting Guaranteed stat: -80% Noise -10% Damage +15% Range +3% Accuracy |
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