Skip to main content

DRS-12

▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ [HERC DATABASE ENTRY: DRS-12] ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓

Damage Attacks Per Second DPS Range Accuracy Ammo Cost Knockback
40 - 47 3.81 52.2 DPS 9 60% 52 40%
Reload Speed Fire Mode Magazine Size Minimum effective range Noise Move Speed Penalty Other Effects
2.85 seconds Automatic 12
14

How to Obtain:
  • It can be scavenged during Level 23+ missions.
Crafting:
  • The weapon can be upgraded up to level 28.
  • Level 23 Quiet Quick Load variants can be crafted using a DRS-12, 32 Machined Parts, and 2 Trigger Systems at a Level 10+ Weapons Bench for 28image.png (after scavenging the required schematic) (also requires a Level 23+ Engineer and Scavenger).
  • Level 23 Quiet Quick Action variants can be crafted using a DRS-12, 60 Machined Parts, and 2 Trigger Systems at a Level 10+ Weapons Bench for 40image.png (after scavenging the required schematic) (also requires a Level 23+ Engineer and Scavenger).
Recycling products:
Overview:

PROS:
- High Damage
- High Knockback
- Reloads Quickly (versus other Shotguns)
- Large Magazine (versus other Shotguns)
- Fully Automatic

CONS:
- Attacks Slowly (versus other Automatics)
- Short Effective Range
- Inaccurate (versus other Shotguns)

TACTICS:

Recommended gear:


BACKGROUND:
Born in South Africa during the '80s, this cylinder-fed 12-gauge shotgun was designed for riot control and urban combat. The initial iterations had flawed reload and fire selection systems, but these have since been corrected to result in a most deadly close-quarter weapon.
A rare firearm, it can be found in the hands of some military units and gun collectors.

Variations:

The DRS-12 has no modular variations.