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Shotgun

▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ [HERC DATABASE ENTRY: SHOTGUN] ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓

Damage Attacks Per Second DPS Range Accuracy Ammo Cost Knockback
20 - 25 0.77 7.7 DPS 7 60% 22 30%
Reload Speed Fire Mode Magazine Size Minimum effective range Noise Move Speed Penalty Other Effects
3.5 seconds Pump-Action 8
15

How to Obtain:
  • It can be scavenged during Level 4+ missions.
Crafting:
  • The weapon can be upgraded up to Level 9.
  • A Level 5 Long Barrel variant can be obtained by completing the Ivan The Trader task.
  • Level 7 Extended Choked variants can be crafted using a Shotgun and 4 Machined Parts at a Level 3+ Weapons Bench for 4image.png (after scavenging the required schematic).
  • Level 9 Quiet Quick Load variants can be crafted using a Shotgun and 14 Machined Parts at a Level 3+ Weapons Bench for 5image.png (after scavenging the required schematic).
  • Level 11 Quiet Quick Action variants can be crafted using a Shotgun, 35 Machined Parts, 1 Fore-end, 1 Trigger System, 1 Barrel and 10 Rivets at a Level 3+ Weapons Bench for 19image.png (after scavenging the required schematic) (also requires a Level 11+ Engineer).
Recycling Products: 
Overview:

PROS:
- High Damage
- High Knockback

CONS:
- Small Magazine
- Slow RoF
- Reloads Slowly
- Short Effective Range

TACTICS:

Recommended gear:



BACKGROUND:
A tube-fed holdout shotgun; a homeowner's and police officer's weapon of choice for CQC and personal-defense due to its much shorter length - which increases its portability and maneuverability in tight spaces, but at the expense of some range and ammo capacity.
A very common and recognized firearm sold throughout the world.

Variations:

This weapon has no modular variations.